White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Does a Perturbation Based Gait Intervention Enhance Gait Stability in Fall Prone Stroke Survivors? A Pilot Study
How normal is normal: Consequences of stride to stride variability, treadmillwalking and age when using normative paediatric gait data
The validity and usability of an eight marker model for avatar-based biofeedback gait training
Effectiveness of interactive computer play on balance and postural control for children with cerebral palsy: A systematic review
Muscle Synergies in Response to Biofeedback-Driven Gait Adaptations in Children With Cerebral Palsy