White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Maintaining stable transfemoral amputee gait on level, sloped and simulated uneven conditions in a virtual environment
Virtual reality gait training versus nonvirtual reality gait training for improving participation in subacute stroke survivors: study protocol of the ViRTAS randomized controlled trial
Comparison of the Muscle Pattern Variability During Treadmill Walking (Fixed and Self-Pace) and Over Ground Walking of Able-Bodied Adults
A Comparison of Mental Workload in Individuals with Transtibial and Transfemoral Lower Limb Loss during Dual-Task Walking under Varying Demand
The Effect of Walking on Auditory Localization, Visual Discrimination, and Aurally Aided Visual Search
Gait in patients with symptomatic osteoporotic vertebral compression fractures over 6 months of recovery
The Two Minute Walk Test Overground and on a Self-Paced Treadmill Detects Dual Task Deficits in Individuals With Parkinson’s Disease