White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Retention, savings and interlimb transfer of reactive gait adaptations in humans following unexpected perturbations
Increasing prosthetic foot energy return affects whole-body mechanics during walking on level ground and slopes
Adaptation and post-adaptation effects of haptic forces on locomotion in healthy young adults
Study of Ankle Rocker Functions for Unilateral Using Effective Roll-Over and Moment Arms Analysis
Postural stability and simulator sickness after walking on a treadmill in a virtual environment with a curved display