White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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            Results

            Number of results: 278
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            Literature

            Muscle Synergies in Response to Biofeedback-Driven Gait Adaptations in Children With Cerebral Palsy

            Literature

            An innovative visuolocomotor training program for vestibular rehabilitation: A pilot study conducted on waitlist patients

            Literature

            Adjusting gait step-by-step: Brain activation during split-belt treadmill walking

            Literature

            Does a Perturbation Based Gait Intervention Enhance Gait Stability in Fall Prone Stroke Survivors? A Pilot Study

            Literature

            Effects of Pulmonary Rehabilitation on Gait Characteristics in Patients with COPD

            Literature

            Improving neuropsychiatric symptoms following stroke using virtual reality

            Webinar

            Webinar: The new standard in Gait Analysis

            Literature

            The Effect of Walking on Auditory Localization, Visual Discrimination, and Aurally Aided Visual Search