White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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            Results

            Number of results: 281
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            Literature

            Dynamic stability of superior vs. inferior body segments in individuals with transtibial amputation walking in destabilizing environments.

            Literature

            Differences between Young and Older Adults in the Control of Weight Shifting within the Surface of Support

            Literature

            Inertial compensation for belt acceleration in an instrumented treadmill

            Literature

            Stepping strategies used by post-stroke individuals to maintain margins of stability during walking

            Literature

            Functional gait rehabilitation in elderly people following a fall-related hip fracture using a treadmill with visual context: design of a randomized controlled trial

            Literature

            Walking in an unstable environment strategies used by transtibial amputees to prevent falling during gait

            Literature

            Step by step: A proof of concept study of C-Mill gait adaptability training in the chronic phase after stroke

            Literature

            Development of a theory-based applied game for the treatment of Post-Traumatic Stress Disorder: proof of feasibility