White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Steps to take to enhance gait stability; the effect of stride frequency, stride length, and walking speed on local dynamic stability and margins of stability
Visual cue training to improve walking and turning after stroke: a study protocol for a multi-centre, single blind randomised pilot trial
Frequency domain mediolateral balance assessment using a center of pressure tracking task
Effects of perturbation magnitude on dynamic stability when walking in destabilizing environment
Comparison of walking overground and in a Computer Assisted Rehabilitation Environmentn (CAREN) in individuals with and without transtibial amputation