White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Assessing Gait Adaptability in People With a Unilateral Amputation on an Instrumented Treadmill With a Projected Visual Context
Speeding up or slowing down?: Gait adaptations to preserve gait stability in response to balance perturbations
Comparing the efficacy of metronome beeps and stepping stones to adjust gait: steps to follow!
Perceptual and navigational strategies for obstacle circumvention in a virtual environment
Playing the Goblin Post Office game improves movement control of the core; a case study