White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Balance control strategies during perturbed and unperturbed balance in standing and handstand
Reliability of a feedback-controlled treadmill algorithm dependent on the user’s behavior
Can real-time visual feedback during gait retraining reduce metabolic demand for individuals with transtibial amputation?
Effect of real-time biofeedback on peak knee adduction moment in patients with medial knee osteoarthritis: Is direct feedback effective?
Increased sensory noise and not muscle weakness explains changes in non-stepping postural responses following stance perturbations in healthy elderly
Combined effects of leg length discrepancy and the addition of distal mass on gait asymmetry