White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Self-paced versus fixed speed walking and the effect of virtual reality in children with cerebral palsy
Assessing the Perception of Trunk Movements in Military Personnel with Chronic Non-Specific Low Back Pain Using a Virtual Mirror
Attuning one’s steps to visual targets reduces comfortable walking speed in both young and older adults
Beta activity in the premotor cortex is increased during stabilized as compared to normal walking
Effects of ageing and dual tasking on step adjustments to perturbations in visually cued walking