White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Learning and Long-Term Retention of a Complex Sensorimotor Task Within an Immersive Virtual Reality Environment in a Non-Injured Population
Postural stability and simulator sickness after walking on a treadmill in a virtual environment with a curved display
A manual physical therapy intervention for symptoms of knee osteoarthritis and associated fall risk: A case series of four patients
Adaptation and post-adaptation effects of haptic forces on locomotion in healthy young adults
Retention, savings and interlimb transfer of reactive gait adaptations in humans following unexpected perturbations
Effects of the unity vacuum suspension system on transtibial gait for simulated non-level surfaces