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Effect of Post-Trial Visual Feedback and Fatigue During Drop Landings on Patellofemoral Joint Stress in Healthy Female Adults

Spectral EMG Changes in Cervical Dystonia Patients and the Influence of Botulinum Toxin Treatment

Haptic guidance needs to be intuitive not just informative to improve human motor accuracy

Comparison of grasping movements made by healthy subjects in a 3-dimensional immersive virtual versus physical environment

Quality of grasping and the role of haptics in a 3D immersive virtual reality environment in individuals with stroke

Optic Flow improves step width and length in older adults while performing dual task

Characteristics of personal space during obstacle circumvention in physical and virtual environments

D-Flow Immersive Virtual Reality and Real-Time Feedback for Rehabilitation

Dynamic clearance measures to evaluate locomotor and perceptuo-motor strategies used for obstacle circumvention in a virtual environment

Locomotor circumvention strategies are altered by stroke: I. Obstacle clearance

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