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optiweb2021-09-09 06:00:192021-09-09 06:00:19The effect of changing foot progression angle using real-time visual feedback on rearfoot eversion during running
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optiweb2019-12-16 08:58:432019-12-16 08:58:43The efficacy of treadmill training with and without projected visual context forimproving walking ability and reducing fall incidence and fear of falling in older adults with fall-related hip fracture: a randomized controlled trial
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optiweb2019-12-16 08:57:052019-12-16 08:57:05Gait Stability Training in a Virtual Environment Improves Gait and Dynamic Balance Capacity in Incomplete Spinal Cord Injury Patients
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optiweb2019-12-16 08:55:572019-12-16 08:55:57Recent developments in computer assisted rehabilitation environments
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optiweb2019-12-16 08:54:202019-12-16 08:54:20Overground versus self-paced treadmill walking in a virtual environment in children with cerebral palsy
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optiweb2019-12-16 08:52:322019-12-16 08:52:32Kinetic comparison of walking on a treadmill versus over ground in children with cerebral palsy
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optiweb2019-12-16 08:51:232019-12-16 08:51:23Gamification as a Sustainable Source of Enjoyment During Balance and Gait Exercises
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optiweb2019-12-16 08:49:402019-12-16 08:49:40Automatized, Standardized and Patient-Tailored Progressive Walking-Adaptability
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optiweb2019-12-16 08:47:332019-12-16 08:47:33Improvements in gait speed and weight shift of persons with traumatic brain injury and vestibular dysfunction using a virtual reality Computer Assisted Rehabilitation Environment
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optiweb2019-12-16 08:46:252019-12-16 08:46:25Application of a Mild Traumatic Brain Injury Rehabilitation Program in a Virtual Environment: A Case Study