White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Effectiveness of interactive computer play on balance and postural control for children with cerebral palsy: A systematic review
Muscle Synergies in Response to Biofeedback-Driven Gait Adaptations in Children With Cerebral Palsy
Maintaining stable transfemoral amputee gait on level, sloped and simulated uneven conditions in a virtual environment
Virtual reality gait training versus nonvirtual reality gait training for improving participation in subacute stroke survivors: study protocol of the ViRTAS randomized controlled trial
Comparison of the Muscle Pattern Variability During Treadmill Walking (Fixed and Self-Pace) and Over Ground Walking of Able-Bodied Adults
Validation of gait event detection by centre of pressure during target stepping in healthy and paretic gait