White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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        • Literature

        Results

        Number of results: 112
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        Literature

        Instrumented Footwear Inserts: A New Tool For Measuring Forces and Biomechanical State Changes During Dynamic Movements

        Literature

        Knee orthosis with variable stiffness and damping that simulates hemiparetic gait

        Literature

        Motion-based equilibrium reprocessing therapy a novel treatment method for chronic peripheral vestibulopathies: A pilot study.

        Literature

        Evaluating the Gait of Lower Limb Prosthesis Users

        Literature

        Combined effects of leg length discrepancy and the addition of distal mass on gait asymmetry

        Literature

        Modulation of Vertical Ground Reaction Impulse with Real-Time Biofeedback: A Feasibility Study

        Literature

        Expanding Clinical Assessment for Traumatic Brain Injury and Comorbid Post-Traumatic Stress Disorder: A Retrospective Analysis of Virtual Environment Tasks in the Computer-Assisted Rehabilitation Environment.

        Literature

        Can real-time visual feedback during gait retraining reduce metabolic demand for individuals with transtibial amputation?