White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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        • Literature

        Results

        Number of results: 112
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        Literature

        Increased sensory noise and not muscle weakness explains changes in non-stepping postural responses following stance perturbations in healthy elderly

        Literature

        Balance control strategies during perturbed and unperturbed balance in standing and handstand

        Literature

        The effect of uphill and downhill walking on gait parameters: A self-paced treadmill study

        Literature

        Altered kinematics of arm swing in Parkinson’s disease patients indicates declines in gait under dual-task conditions

        Literature

        Instrumented Footwear Inserts: A New Tool For Measuring Forces and Biomechanical State Changes During Dynamic Movements

        Literature

        Knee orthosis with variable stiffness and damping that simulates hemiparetic gait

        Literature

        Motion-based equilibrium reprocessing therapy a novel treatment method for chronic peripheral vestibulopathies: A pilot study.

        Literature

        Evaluating the Gait of Lower Limb Prosthesis Users