White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Gait stability in response to platform, belt, and sensory perturbations in young and older adults
Kinematics and postural muscular activity during continuous oscillating platform movement in children and adolescents
Study of Ankle Rocker Functions for Unilateral Using Effective Roll-Over and Moment Arms Analysis
Healthy Individuals are More Maneuverable When Walking Slower While Navigating a Virtual Obstacle Course
Modulation of Vertical Ground Reaction Impulse with Real-Time Biofeedback: A Feasibility Study
Expanding Clinical Assessment for Traumatic Brain Injury and Comorbid Post-Traumatic Stress Disorder: A Retrospective Analysis of Virtual Environment Tasks in the Computer-Assisted Rehabilitation Environment.
Can real-time visual feedback during gait retraining reduce metabolic demand for individuals with transtibial amputation?