White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Adaptation and post-adaptation effects of haptic forces on locomotion in healthy young adults
Retention, savings and interlimb transfer of reactive gait adaptations in humans following unexpected perturbations
Effects of the unity vacuum suspension system on transtibial gait for simulated non-level surfaces
Gait stability in response to platform, belt, and sensory perturbations in young and older adults
Kinematics and postural muscular activity during continuous oscillating platform movement in children and adolescents
Combined effects of leg length discrepancy and the addition of distal mass on gait asymmetry
Modulation of Vertical Ground Reaction Impulse with Real-Time Biofeedback: A Feasibility Study