White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Increasing prosthetic foot energy return affects whole-body mechanics during walking on level ground and slopes
The immediate effect of a soft knee brace on dynamic knee instability in persons with knee osteoarthritis
Immersive Virtual Reality to Improve Walking Abilities in Cerebral Palsy: A Pilot Study
Intra-rater repeatability of gait parameters in healthy adults during self-paced treadmill-based virtual reality walking
Virtual obstacle crossing: reliability and differences in stroke survivors who prospectively expierenced falls or no falls
How to measure responses of the knee to lateral perturbations during gait? A proof-of-principle for quantification of knee instability