White Paper
Virtual and Augmented Reality Based Balance and Gait Training
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.
Feasibility and Preliminary Efficacy of Visual Cue Training to Improve Adaptability of Walking after Stroke: Multi-Centre, Single- Blind Randomised Control Pilot Trial
Effects of ageing and dual tasking on step adjustments to perturbations in visually cued walking
Attuning one’s steps to visual targets reduces comfortable walking speed in both young and older adults
Gait adaptability training improves obstacle avoidance and dynamic stability in patients with cerebellar degeneration
Attentional costs of visually guided walking: Effects of age, executive function and stepping-task demands
Improved gait adjustments after gait adaptability training are associated with reduced attentional demands in persons with stroke