White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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          • Literature

          Results

          Number of results: 266
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          Literature

          A Comparison of Mental Workload in Individuals with Transtibial and Transfemoral Lower Limb Loss during Dual-Task Walking under Varying Demand

          Literature

          The effect of surface inclination and limb on knee loading measures in transtibial prosthesis users

          Literature

          Effectiveness of interactive computer play on balance and postural control for children with cerebral palsy: A systematic review

          Literature

          Bilateral temporal control determines mediolateral margins of stability in symmetric and asymmetric human walking

          Literature

          Effect of arm motion on postural stability when recovering from a slip perturbation

          Literature

          Validation of wearable visual feedback for retraining foot progression angle using inertial sensors and an augmented reality headset

          Literature

          Is the room moving? – Muscle responses following visual perturbations

          Literature

          A method to estimate inertial properties and force plate inertial components for instrumented platforms