White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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        • Literature

        Results

        Number of results: 30
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        Literature

        Fractal Fluctuations in Human Walking: Comparison between Auditory and Visually Guided Stepping

        Literature

        Walking adaptability therapy after stroke: study protocol for a randomized controlled trial

        Literature

        The efficacy of treadmill training with and without projected visual context forimproving walking ability and reducing fall incidence and fear of falling in older adults with fall-related hip fracture: a randomized controlled trial

        Literature

        Response inhibition and avoidance of virtual obstacles during gait in healthy young and older adults

        Literature

        Quick foot placement adjustments during gait: direction matters

        Literature

        How to sync to the beat of a persistent fractal metronome without falling off the treadmill?

        Literature

        Feasibility and Preliminary Efficacy of Visual Cue Training to Improve Adaptability of Walking after Stroke: Multi-Centre, Single- Blind Randomised Control Pilot Trial

        Literature

        Effects of ageing and dual tasking on step adjustments to perturbations in visually cued walking