White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

Access All
resources

Filters
Markets
    Products
    • C-Mill
    Patient group
      Research type
        Type of resource

          Results

          Number of results: 32
          For even more insights, please visit theMotek Knowledge Platform
          Literature

          Performance of a visuomotor walking task in an augmented reality

          Literature

          Quick foot placement adjustments during gait are less accurate in individuals with focal cerebellar lesions

          Literature

          Fractal Fluctuations in Human Walking: Comparison between Auditory and Visually Guided Stepping

          Literature

          Walking adaptability therapy after stroke: study protocol for a randomized controlled trial

          Literature

          The efficacy of treadmill training with and without projected visual context forimproving walking ability and reducing fall incidence and fear of falling in older adults with fall-related hip fracture: a randomized controlled trial

          Literature

          Response inhibition and avoidance of virtual obstacles during gait in healthy young and older adults

          Literature

          Quick foot placement adjustments during gait: direction matters

          Literature

          How to sync to the beat of a persistent fractal metronome without falling off the treadmill?