White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

Access All
resources

Filters
Markets
    Products
    • CAREN Basic
    • CAREN Ext.
    • CAREN HE
    Patient group
      Research type
        Type of resource
        • Literature

        Results

        Number of results: 112
        For even more insights, please visit theMotek Knowledge Platform
        Literature

        Transtibial amputee gait during slope walking with the unity suspension system

        Literature

        Improvements in gait speed and weight shift of persons with traumatic brain injury and vestibular dysfunction using a virtual reality Computer Assisted Rehabilitation Environment

        Literature

        The use of a computer-assisted rehabilitation environment (CAREN) for enhancing wounded warrior rehabilitation regimens

        Literature

        A method to estimate inertial properties and force plate inertial components for instrumented platforms

        Literature

        The Effect of Walking on Auditory Localization, Visual Discrimination, and Aurally Aided Visual Search

        Literature

        Design, development, and evaluation of a local sensor-based gait phase recognition system using a logistic model decision tree for orthosis-control

        Literature

        Gait Characteristics of Children with Spastic Cerebral Palsy during Inclined Treadmill Walking under a Virtual Reality Environment

        Literature

        Effect of arm motion on postural stability when recovering from a slip perturbation