White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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        • Literature

        Results

        Number of results: 11
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        Literature

        Co-activation is not altered in the contra-lateral limb of individuals with moderate knee osteoarthritis compared to healthy controls

        Literature

        Dual-belt treadmill familiarization: Implications for knee function in moderate knee osteoarthritis compared to asymptomatic controls

        Literature

        Shoe cushioning, body mass and running biomechanics as risk factors for running injury: a study protocol for a randomised controlled trial

        Literature

        Bilateral temporal control determines mediolateral margins of stability in symmetric and asymmetric human walking

        Literature

        Lateral to medial hamstring activation ratio: Individuals with medial compartment knee osteoarthritis compared to asymptomatic controls during gait

        Literature

        Handrail Holding During Treadmill Walking Reduces Locomotor Learning in Able-Bodied Persons

        Literature

        Differences in Hip Joint Biomechanics and Muscle Activation in Individuals With Femoroacetabular Impingement Compared With Healthy, Asymptomatic Individuals: Is Level-Ground Gait Analysis Enough?

        Literature

        Knee moment outcomes using inverse dynamics and the cross product functionin moderate knee osteoarthritis gait: A comparison study