Does a Perturbation Based Gait Intervention Enhance Gait Stability in Fall Prone Stroke Survivors? A Pilot Study
Quality of grasping and the role of haptics in a 3D immersive virtual reality environment in individuals with stroke
Cognitive load and dual-task performance during locomotion poststroke: a feasibility study using a functional virtual environment.
Stride frequency and length adjustment in post-stroke individuals: Influence on the margins of stability
Dynamic clearance measures to evaluate locomotor and perceptuo-motor strategies used for obstacle circumvention in a virtual environment
An Immersive Virtual Reality Platform to Enhance Walking Ability of Children with Acquired Brain Injuries