Demystifying human performance from elite athletes to frail older people

This presentation will discuss the use of novel computational and experimental tools in biomechanics to address some of the major neuro-musculoskeletal health issues that our world faces now.

Virtual and augmented reality based balance and gait training

This white paper provides a summary of the evidence for using virtual and augmented reality based balance and gait training in different populations.

Attentional costs of visually guided walking: Effects of age, executive function and stepping-task demands