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Entrenamiento de equilibrio y marcha basado en realidad virtual y realidad aumentada

Análisis clínico de la marcha: cinta de marcha vs suelo

Virtual and augmented reality based balance and gait training

Overground versus self-paced treadmill walking in a virtual environment in children with cerebral palsy

Kinetic comparison of walking on a treadmill versus over ground in children with cerebral palsy

Effectiveness of interactive computer play on balance and postural control for children with cerebral palsy: A systematic review

Immersive Virtual Reality to Improve Walking Abilities in Cerebral Palsy: A Pilot Study

The effects of electromyography-assisted modelling in estimating musculotendon forces during gait in children with cerebral palsy

Real-time feedback to improve gait in children with cerebral palsy

Self-paced versus fixed speed walking and the effect of virtual reality in children with cerebral palsy

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