White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

Access All
resources

Filters
Markets
    Products
      Patient group
        Research type
          Type of resource
          • Literature

          Results

          Number of results: 262
          For even more insights, please visit theMotek Knowledge Platform
          Literature

          A manual physical therapy intervention for symptoms of knee osteoarthritis and associated fall risk: A case series of four patients

          Literature

          Knee moment outcomes using inverse dynamics and the cross product functionin moderate knee osteoarthritis gait: A comparison study

          Literature

          Gaitography on lower-limb amputees: Repeatability and between-methods agreement

          Literature

          Retention, savings and interlimb transfer of reactive gait adaptations in humans following unexpected perturbations

          Literature

          Temporal-spatial gait parameter models of very slow walking.

          Literature

          Increasing prosthetic foot energy return affects whole-body mechanics during walking on level ground and slopes

          Literature

          OpenSim Versus Human Body Model: A Comparison Study for the Lower Limbs During Gait

          Literature

          Adaptation and post-adaptation effects of haptic forces on locomotion in healthy young adults