White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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          • Literature

          Results

          Number of results: 262
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          Literature

          Method for evoking a triplike response using a treadmill based perturbation during locomotion

          Literature

          Real-time visual feedback for gait retraining; toward application in knee osteoarthritis

          Literature

          Dynamic stability of superior vs. inferior body segments in individuals with transtibial amputation walking in destabilizing environments.

          Literature

          Differences between Young and Older Adults in the Control of Weight Shifting within the Surface of Support

          Literature

          Inertial compensation for belt acceleration in an instrumented treadmill

          Literature

          Stepping strategies used by post-stroke individuals to maintain margins of stability during walking

          Literature

          Functional gait rehabilitation in elderly people following a fall-related hip fracture using a treadmill with visual context: design of a randomized controlled trial

          Literature

          Walking in an unstable environment strategies used by transtibial amputees to prevent falling during gait