White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

Access All
resources

Filters
Markets
    Products
    • HBM
    Patient group
      Research type
        Type of resource
        • Literature

        Results

        Number of results: 14
        For even more insights, please visit theMotek Knowledge Platform
        Literature

        How to measure responses of the knee to lateral perturbations during gait? A proof-of-principle for quantification of knee instability

        Literature

        Changes in gluteal muscle forces with alteration of footstrike pattern during running

        Literature

        Comparison of estimates of Achilles tendon loading from inverse dynamics and inverse dynamics-based static optimisation during running

        Literature

        Comparison of two methods of determining patellofemoral joint stress during dynamic activities

        Literature

        Effects of interventions on normalizing step width, during self-paced dual-belt treadmill walking with virtual reality, a randomised controlled trial

        Literature

        Patellofemoral Joint Stress during Running with Alterations in Foot Strike Pattern