White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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        • Literature

        Results

        Number of results: 31
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        Literature

        Avoiding Virtual Obstacles During Treadmill Gait in Parkinson’s Disease

        Literature

        Automatized, Standardized and Patient-Tailored Progressive Walking-Adaptability

        Literature

        Advanced virtual reality-based rehabilitation of balance and gait in clinical practice

        Literature

        An innovative visuolocomotor training program for vestibular rehabilitation: A pilot study conducted on waitlist patients

        Literature

        Gaitography on lower-limb amputees: Repeatability and between-methods agreement

        Literature

        Validation of gait event detection by centre of pressure during target stepping in healthy and paretic gait

        Literature

        Quick foot placement adjustments during gait are less accurate in individuals with focal cerebellar lesions

        Literature

        Retraining walking adaptability following incomplete spinal cord injury