White Paper

Virtual and Augmented Reality Based Balance and Gait Training

This white paper provides a summary of the evidence for using virtual and augmented reality-based balance and gait training in different populations.

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        • Literature

        Results

        Number of results: 30
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        Literature

        Advanced virtual reality-based rehabilitation of balance and gait in clinical practice

        Literature

        Avoiding Virtual Obstacles During Treadmill Gait in Parkinson’s Disease

        Literature

        Automatized, Standardized and Patient-Tailored Progressive Walking-Adaptability

        Literature

        Validation of gait event detection by centre of pressure during target stepping in healthy and paretic gait

        Literature

        Gaitography on lower-limb amputees: Repeatability and between-methods agreement

        Literature

        Retraining walking adaptability following incomplete spinal cord injury

        Literature

        Performance of a visuomotor walking task in an augmented reality

        Literature

        Quick foot placement adjustments during gait are less accurate in individuals with focal cerebellar lesions