Subramanian S, Knaut LA, Beaudoin C, McFadyen BJ, Feldman AG, Levin MF.
Virtual reality environments for post-stroke arm rehabilitation.
J Neuroeng Rehabil. 2007 Jun 22;4:20. http://www.ncbi.nlm.nih.gov/pubmed/17587441
School of Physical and Occupational Therapy, McGill University, 3654 Promenade Sir William Osler, Montreal, H3G 1Y5, Canada.
INTRODUCTION: Optimal practice and feedback elements are essential requirements for maximal motor recovery in patients with motor deficits due to central nervous system lesions.
METHODS: A virtual environment (VE) was created that incorporates practice and feedback elements necessary for maximal motor recovery. It permits varied and challenging practice in a motivating environment that provides salient feedback.
RESULTS: The VE gives the user knowledge of results feedback about motor behavior and knowledge of performance feedback about the quality of pointing movements made in a virtual elevator. Movement distances are related to length of body segments.
CONCLUSION: We describe an immersive and interactive experimental protocol developed in a virtual reality environment using the CAREN system. The VE can be used as a training environment for the upper limb in patients with motor impairments.